A cloth simulation project developed in Blender, focused on achieving realistic fabric behavior through physical simulation.
The work explores material response, motion, and interaction within a controlled 3D environment.
The project involved configuring cloth physics parameters such as mass, stiffness, and collision behavior to obtain natural movement.
Careful testing and iteration were used to balance stability and realism.
The final simulation demonstrates believable fabric motion and material response.
The project serves as a technical study of cloth physics within a real-time-friendly workflow.
