HI THERE, I AM
NΞKΛN
riccardo soriani
HI THERE, I AM
NΞKΛN
RICCARDO SORIANI
about
I work at the intersection of IT systems, real-time graphics, and creative technologies, combining technical structure with visual experimentation.
profile
Passionate about computer science since childhood, I focus on IT systems and infrastructure, working hands-on with servers, virtualization, storage, containerized services, and automation through personal and real-world projects.
Alongside this path, I explore real-time graphics and digital production using tools such as Blender, Unreal Engine and Nuke bridging structured technical knowledge with creative and experimental workflows. Today, these domains reinforce each other, shaping a multidisciplinary approach that connects IT infrastructure, real-time environments, and visual experimentation.
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KEY REQUIRED -> Vigenère -> {::}
approach
This site documents what I’m building, studying, and putting to the test.
It’s not a showcase. It’s a laboratory.
experience
background
skills
Skilled in ZFS-based storage deployment with TrueNAS SCALE, including snapshot management, local and cloud replication, and LACP networking.
Solid practical experience with Proxmox VE, managing multi-VM and LXC-based environments, service isolation, backups, and integration with ZFS storage in self-hosted infrastructures.
Skilled in professional use of Unreal Engine for virtual sets, digital directing, and interactive environments, with strong knowledge of VFX and cinematic lighting.
Experienced in 3D modeling, physics simulation, and animation, developed through self-guided training and projects focused on realistic visualization.
Introductory experience with node-based compositing, exploring basic chroma keying and compositing workflows alongside Unreal Engine in cinematic and real-time contexts.