A self-initiated real-time project developed in Unreal Engine 5.4, focused on improving workflow within the viewport, lighting setup, and material configuration.
The project served as a technical and artistic exploration of real-time scene creation.
The main focus was refining lighting placement, material response, and scene composition directly in the real-time environment.
Particular attention was given to visual balance, atmosphere, and overall readability of the scene.
The final scene represents a personal milestone, combining technical growth with a strong focus on visual storytelling.
It reflects the skills and experience developed through continuous experimentation and iteration.
